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3310 Miles Under The Sea
„3310 Miles Under The Sea“…
…is a small pixel-art exploration game that was developed during the 7th Nokia 3310 Jam. The theme was „The Grind“.
About the Game
Welcome to the calm waters of Inako Island. Jump into your little submarine and explore the nooks and crannies of a magnificent underwater world. Make sure you always keep an eye on your oxygen tank and collect air bubbles or surface every now and then when you're running low. Collect coins and other items to upgrade your submarine and dive even deeper. Who knows what's waiting for you down there...
Controls
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Navigate
You can move by using one the following key combinations:
- Num pad (8,4,2 and 6)
- Arrow keys (↑←↓→)
- WASD
Drill
You can drill by moving sideways into a piece of ore.
Select
To confirm a selection you can press the Enter Button, Spacebar or Num 5
Programming
Art
Fabian Jödden
Lars Krause
Sharon Sacks
Vincent Will
Level Design
Lars Krause
Sounds
The sound effects come from the sound packages provided by our game jam host. It includes:
- Trix Sound Pack by @Trix
- Nokia Kontakt Composer & Samples by @Virtually Conducted
- Krasno Sound Font 2 File by @Krasno
The theme song in our hub and for our boss fight was kindly created by Fabian Jödden.
Published | 11 hours ago |
Status | Released |
Platforms | HTML5 |
Authors | Vincent Will, illarstration, GeminiSharon, Fajooo |
Genre | Adventure |
Made with | Godot |
Tags | 2D, Exploration, Godot, No AI, Pirates, Pixel Art, Retro, Roguelite, underwater |
Comments
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animations are awesome, I encountered some bugs but that comes with the territory. Impressive amount of features and levels.